Canvas drawImage example 3

function canvasReady() {
  draw(document.getElementById('canvas').getContext('2d'));
}
function draw(ctx) {
    ctx.translate(-10, 5);
    ctx.scale(1.2, 0.8);
    ctx.rotate(5 * Math.PI / 180);

  ctx.drawImage(document.getElementById('source'),33,71,104,124,21,20,87,104);
  ctx.drawImage(document.getElementById('frame'),0,0);
}
    

Source images